MOHD NAZRIZAM BIN MAT NAWI
D2011147327
QUESTION 1
First I search to
the google to make a reference. After that, I combined all of the robot that I
have downloaded and make a new robot with my own idea. So I have my own robot
and edited in the photoshop. In photoshop I adjust brightness and contrast to
make a sharp line to see. I just highest contrast and slow brightness. Finally,
I save in format jpeg picture to use in 3d max.
QUESTION 2
Open software 3d max
and replace there the jpeg picture. Before use 3d max we have save file 3d max
in one folder to look smooth. In my model I use a plane in standart primitive
option to make it. Then I convert to editable poly to edited a dot. Second, I
use a pyramid to make a weapon for my robot. Pyramid also take in standard
primitive option and convert to editable poly. Lastly, I use box to make hand of my robot and convert to
editable poly. I make a many of box and combined it.
QUESTION 3
Finally process of
my robot is map texture. I just press M on the keyboard as a short key. So
chose phong in shader basic parameters. I also edited capacity and filter
colour in the maps. We can put anything number in there. So I put 90 and then I
render it. Final edited is specular highlight in maps. In there we can edited a
specular level, glossiness and soften. This is a final rendering. For the maps
of model is metal that chose in shaded basic parameters. So just put it in my
robot and render it for true model. Lastly mapping robot in wireframe
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