D20111047299
1.
- Finding image in internet
- lower its contrast in photoshop
- split it into front view and side view
- save in a folder
- open 3ds max
- create a folder which name electron
- save all files into electron folder
- create plane, press (m) to mapping the image in
- the image I mapping n are front view and side view so I can
model it same like the image
2.
i : edit poly
- I use it
when I wanted edit an object, example, when I wanted created Electron’s head, I
have used combination of 2 cone and sphere. To create face and neck, I have edited
the cone. What I do is enter modifier list a pick edit poly to starting edit my
cone
ii: Boolean
- Boolen was
used when I wanted created hole for putting hand on the body part. First I create
an object, then I created other object that I wanted boolean. To Boolean, I entered
compound object and choose Boolean, then press pick operand B
iii: Symmetry
- Symmetry was use
when I wanted mirror an object. I used it when I wanted symmetry Electron hands
and legs. I finish model one side of hand and leg, then enter modifiefr list
and pick edit poly. After that I choose vertex at the side that I wanted to
mirror, then enter modifier list again and pick symmetry. I can choose side x
or y or z to symmetry.
3.
For mapping my model, I have enter material editor (pressing
m in 3ds max) in 3ds max before I mapping, I find some picture that I wanted to
1st in internet, then edit become I wanted in photoshop, then save
all it in the electron folder that I have created before this. Then I mapping
the image that I have save on my robot model (Electron).
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