MUTIAAH BINTI MAT ZAIN
D 20111047318
1 :
-prepare the three image
: front
: side
: back
-open the 3ds max.
-create plane, ctrl M, mapping image at plane.
2 :
- Editable Poly
: I choose editable poly for edit
image to make a robot.
: example, I create ---> box (right
click) editable poly. With used editable poly, I can select any selection as vertex or edge. Next, I
choose vertex for adjust the shape and for add the many line at the box, I choose
swift loop --- vertex for shapping my robot body. After that, I go to modify ---> turbo smooth for
looked the shape smooth or not.
- Line
: I choose line to make a leg.
: create ---> shape --> line. Using the line,
we must follow the shape that we want until the combine.
: After that, we must right click n connect ---> modifier list à extrude à select and uniform
scale.
: adjust how size we want.
- Mirror
: mirror can make me easy for
finish my robot especially hand and leg.
:
just go to modifier list à
choose the mirror and mirror it.
3:
- : Click at the object that we want mapping.
- : Enter M ---> diffuse---> bitmap --->image at sceneassets --->
select plane ---> click the mapped sphere in the material editor --->
click show shaded material in viewport ---> click again assign material to selection.
select plane ---> click the mapped sphere in the material editor --->
click show shaded material in viewport ---> click again assign material to selection.
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