SITI FATIMAH BINTI HARUN
D20111047296
D20111047296
Modeling a Mechanical Model
1-Planning stage
Mechanical 5 part :
· Modeling body
· Modeling a head
· Modeling a hand
· Modeling the leg
· Texturing
- Modeling body
Part of body created using by line,cylinder and box.
a) Use the 'convert to ' and choose the 'Editable Poly' to make their proper shape.
b) In the body part tool 'Extrude ' using to make each side of shape become suitable.
c)Adjust the amount and the segment at the parameter to get the perfect body shape.
Part of the body back |
d) The part of body robot, were created separately and then were combined together once all is done.
Part of the body front |
Part of the body back |
- Modeling a head
a) Use the line and sphere.
b) Use tool 'extrude' on the head to make it become suitable.
Part of head |
- Modeling a hand
part of hand |
a)Use the line, box and sphere.
b)Extrude and choose the 'Editable Poly' to make their proper shape.
c) The part of hand robot, were created separately and then were combined together once all is done.
part of hand after joint |
- Modeling the leg.
Part of the leg front |
Part of the leg back |
a) Use the line, box and cylinder. that must suitable for use to make a robot leg.
b) Then go to convert after choose 'editable poly'. using this editable poly and then changes the shape through edge and vertex selection .it will make us easy to shape the robot leg.
c) After finish combine, clone and make the other part of leg. The complete leg.
part of leg after joint |
- Texturing.
a) Lastly mapping the robot.
b)First, select button M or material editor.
c) Then, select part that we want to mapping.
d)After that click assign material to selection.
e) Finally, setting the lighting and render the robot.
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