By Nor Aishah Tajudin
D20111047295
D20111047295
Tutorial Robot
Image reference
The part of robot is:
- Head
- Body
- Hand
- LegHead
To make a head robot:
- Go to Command Panel, then standard primitives and take a sphere
- Make sure the position of sphere is center
- Convert the sphere to edit poly
- Divide the sphere to 2 parts; left and right
- Select either part to delete(in the picture)
- Then adjust the vertex like the head of robot
- The robot face:
- The robot face also from sphere
- To edit this sphere, it use the same technique as a head robot
- Go to Edit poly > vertex, then select the vertex and adjust the shape
- This face no need to divide to 2 parts
- This part like a ear's robot:
- To create this part, using the cylinder, then adjust the size.
- Then, to complete another one ear, go to Modifier List > Symmetry, click the symbol (+) mirror, then mark the Flip, move the object(ear) to opposite direction
- Or we can copy the ear and mirror that ear
- This is neck of robot:
- Using the cylinder shape and re-size.
Body
- To create this body, using the plane
- Add the plane based the size and shape of robot body
Hand And Finger
- To create the hand, I using the same way like to create the body
- Using the plane and adjust the vertex based on shape and size of hand.
- Then symmetry that hand
- Create the finger using sphere and plane
- For sphere, scale until look long like a finger
- Then, when perfect create all finger, select all finger and group them together
- The last one is symmetry the finger as all body part have a pairs
Leg
- Tutorial for leg of robot, I using plane also, and adjust the vertex based on size and shape of leg's robot.
The Finale Robot
Moies Robot
No comments:
Post a Comment
Note: only a member of this blog may post a comment.